TY - CHAP AU - López Raventós, Cristian AU - Belli, Simone PY - 2019 DO - 10.1007/978-3-030-32475-9_29 SN - 978-3-030-32474-2 SN - 978-3-030-32475-9 (eBook) SN - 1865-0929 UR - https://hdl.handle.net/20.500.14352/102847 AB - This paper presents a history of video games as innovation form beyond entertainment, offering reasons to establish why it is important to know and study their history with regards its social and cultural contexts: making emphasis in the importance... LA - eng M2 - 397 PB - Springer Nature Switzerland AG KW - Video games KW - Cultural archeology KW - Gamer experience KW - Retrogaming TI - Cultural archaeology of video games: between nostalgic discourse, gamer experience, and technological innovation TY - book part ER -