TY - JOUR AU - Aliagas Ocaña, Irene AU - Privado Zamorano, Jesús AU - Merino Rivera, M. Dolores PY - 2024 DO - 10.1007/s12144-023-04970-x UR - https://hdl.handle.net/20.500.14352/125133 T2 - Current Psychology AB - Videogames have become the world’s favorite pastime, which is why brands integrate their logos on them, a technique called product placement. While most research has focused on analyzing whether brands are memorized based on their presentation within... LA - eng M2 - 7628 PB - Springer Nature KW - Product placement KW - Consumer behavior KW - Brand KW - Memory KW - Attention KW - Cognitive load KW - Electroencephalography KW - Videogame TI - Unravelling cognitive processing of in-game brands using eye tracking and electroencephalography: incongruence fosters it TY - journal article VL - 43 ER -