RT Journal Article T1 Translating gender in video games. A queer phenomenological analysis A1 Martínez Pleguezuelos, Antonio Jesús AB This article investigates the role of localization in the representation of different gender and sexuality profiles in video games. Using Sara Ahmed’s queer phenomenology as a methodological framework, it analyzes the ideological and cultural limitations that restrict the rewriting of minority sexualities and genders when the original versions are transferred to other languages. The article begins by considering the generative capacities of translation as an agent that can discursively construct the subject, before focusing on the implications of localization for the shaping of identities from a phenomenological perspective to describe what conditions may lead to the appearance of translated queer paradigms in video games. The theoretical approach is applied to selected examples and conclusions for the practice of localization and its academic study are drawn. SN 2211-3711 YR 2023 FD 2023 LK https://hdl.handle.net/20.500.14352/96872 UL https://hdl.handle.net/20.500.14352/96872 LA eng NO Martínez Pleguezuelos, Antonio Jesús. «Translating Gender in Video Games: A Queer Phenomenological Analysis». Translation Spaces, vol. 12, n.o 2, diciembre de 2023, pp. 305-25. https://doi.org/10.1075/ts.22032.mar. DS Docta Complutense RD 22 abr 2025