TY - JOUR AU - Calvo Morata, Antonio AU - Alonso Fernández, Cristina AU - Freire Morán, Manuel AU - Fernández Manjón, Baltasar PY - 2020 DO - 10.1016/j.compedu.2020.103958 SN - 0360-1315 UR - https://hdl.handle.net/20.500.14352/99597 T2 - Computers and Education AB - Serious games are an effective and highly motivational educational tool that has proved to be capable of changing users’ attitudes and raising awareness in a great variety of fields, including mental health. A couple of decades ago, new technologies... LA - spa KW - Games KW - Teaching/learning strategies KW - Improving classroom teaching KW - Media in education TI - Serious games to prevent and detect bullying and cyberbullying: A systematic serious games and literature review TY - journal article ER -