RT Conference Proceedings T1 Dynamic binding is the name of the game A1 Gómez Martín, Marco Antonio A1 Gómez Martín, Pedro Pablo A1 González Calero, Pedro Antonio A2 Harper, Richard A2 Rauterberg, Matthias A2 Combetto, Marco AB This paper presents a tutoring system aimed at teaching how to compile Java into the language of the Java Virtual Machine, and, at the same time, promotes a better understanding of the underlying mechanisms of object-oriented programming. The interaction with the systems takes the form of a 3D videogame where the student must compete to provide the right machine instructions, collect resources needed by the instructions and use her knowledge about Java compilation to find the best strategy. SN 9783540452591 SN 9783540452614 SN 0302-9743 SN 1611-3349 YR 2006 FD 2006-09-22 LK https://hdl.handle.net/20.500.14352/133680 UL https://hdl.handle.net/20.500.14352/133680 LA eng NO Gómez-Martín, M.A., Gómez-Martín, P.P., González-Calero, P.A. (2006). Dynamic Binding Is the Name of the Game. In: Harper, R., Rauterberg, M., Combetto, M. (eds) Entertainment Computing - ICEC 2006. ICEC 2006. Lecture Notes in Computer Science, vol 4161. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11872320_27 DS Docta Complutense RD 4 mar 2026