TY - CPAPER AU - Madrid, Josefa AU - Hernández, Fuensanta AU - Orengo, Juan AU - Rey Muñoz, Ana Isabel AU - Martínez-Miró, Silvia AU - Schiavone, Achille AU - López, M.J. AU - Montalbán, A. AU - Sánchez, C.J. AU - Pelegrín, A.F. A2 - Gomez Chova, Luis A2 - González Martínez, Chelo A2 - Lees, Joanna PY - 2024 DO - 10.21125/edulearn.2024.0970 SN - 978-84-09-62938-1 SN - 2340-1117 UR - https://hdl.handle.net/20.500.14352/134088 AB - The use of Kahoot as a gamification tool was implemented to improve the teaching process of chemical composition, identification and nutritional value of animal feeds practices, taught from September to December 2020 in the Animal Nutrition subject of... LA - spa M2 - 3795 KW - Higher education KW - Gamification KW - Technology KW - Satisfaction TI - Veterinary students' satisfaction and perceived usefulness of kahoot for learning practices of composition and nutritional value of feeds TY - conference paper ER -