TY - CPAPER AU - Sánchez-Román Rojas, Inés AU - Gómez Boronat, Miguel AU - Herrera Castillo, Lisbeth Carolina AU - Saiz Aparicio, Nuria AU - Barany Ruiz, André AU - Chamorro Francisco, Susana AU - Delgado Saavedra, María Jesús AU - López Torres, Mónica PY - 2024 DO - 10.21125/iceri.2024.1263 SN - 978-84-09-63010-3 SN - 2340-1095 UR - https://hdl.handle.net/20.500.14352/128659 AB - The use of escape rooms as a learning strategy has become very popular in recent years within higher education, mainly in a virtual way. This gamification technique creates a collaborative setting where participants work together to reach a shared... LA - eng M2 - 5141 KW - Escape game KW - Higher education KW - Gamification KW - Animal physiology TI - Interactive learning in Biology: the animal physiology escape room challenge TY - conference paper ER -