TY - CPAPER AU - Sánchez Ruiz-Granados, Antonio Alejandro PY - 2015 UR - https://hdl.handle.net/20.500.14352/36138 AB - In this paper we compare different machine learning algorithms to predict the outcome of 2 player games in StarCraft, a wellknown Real-Time Strategy (RTS) game. In particular we discuss the game state representation, the accuracy of the prediction as... LA - spa M2 - 24 KW - Prediction KW - StarCraft KW - Linear and Quadratic DiscriminantAnalysis KW - Support Vector Machines KW - k-Nearest Neighbors TI - Predicting the Winner in Two Player StarCraft Games TY - conference paper ER -