TY - JOUR AU - Florez-Puga, Gonzalo AU - Gómez Martín, Marco Antonio AU - Díaz Agudo, María Belén AU - González Calero, Pedro Antonio PY - 2008 DO - 10.1609/aiide.v4i1.18669 SN - 2334-0924 SN - 2326-909X UR - https://hdl.handle.net/20.500.14352/133673 T2 - Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment AB - Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cumbersome task that needs experienced designers. Our research aims to assist... LA - eng M2 - 36 PB - Association for the Advancement of Artificial Intelligence (AAAI) TI - Dynamic expansion of behaviour trees TY - journal article VL - 4 ER -