RT Journal Article T1 The Courtesy of Spain: Theater for the New Generations A1 Romero Hernández, Alejandro A1 Gonzalez Riojo, Manuel A1 Diaz-Faes-Perez, Cesar A1 Manero Iglesias, José Borja AB Educational video games are increasingly present in the classroom. While their success as a learning tool has been demonstrated in technical fields, they have been little used in the arts. Plays, for example, would be excellent subjects for video games, as they are similar in terms of design and narrative. However, few video games are based on plays, and, of those that have been created, their effectiveness has yet to be proven. This material is limited due to the difficulty of the narrative change, distancing a play, which is linear-without interactivity- from a video game, in which the plot varies to allow interaction. This article details the creation of a video game as an interestraising tool, based on the work of Lope de Vega's The Courtesy of Spain, in collaboration with the National Company of Classical Theater (CNTC). CNTC's main objective is to engage Spain's youth in classical theater, increasing their motivation and desire to learn more. This project includes an experiment in a school in Madrid with 154 students, between 9 and 11 years. The experiment indicates that a video game based on a play not only stimulates interest in young people, but also helps broader learning processes. PB IEEE SN 1932-8540 YR 2018 FD 2018 LK https://hdl.handle.net/20.500.14352/101027 UL https://hdl.handle.net/20.500.14352/101027 LA eng NO A. Romero-Hernandez, M. González Riojo, C. Díaz-Faes-Perez and B. Manero-Iglesias, "The Courtesy of Spain: Theater for the New Generations," in IEEE Revista Iberoamericana de Tecnologias del Aprendizaje, vol. 13, no. 3, pp. 102-110, Aug. 2018, doi: 10.1109/RITA.2018.2862738. DS Docta Complutense RD 6 abr 2025