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Computer Entertainment Technologies for the Visually Impaired: An Overview

dc.contributor.authorLópez Ibáñez, Manuel
dc.contributor.authorRomero-Hernández, Alejandro
dc.contributor.authorManero Iglesias, José Borja
dc.contributor.authorGuijarro, María
dc.date.accessioned2024-01-25T16:16:35Z
dc.date.available2024-01-25T16:16:35Z
dc.date.issued2021
dc.description.abstractOver the last years, works related to accessible technologies have increased both in number and in quality. This work presents a series of articles which explore different trends in the field of accessible video games for the blind or visually impaired. Reviewed articles are distributed in four categories covering the following subjects: (1) video game design and architecture, (2) video game adaptations, (3) accessible games as learning tools or treatments and (4) navigation and interaction in virtual environments. Current trends in accessible game design are also analysed, and data is presented regarding keyword use and thematic evolution over time. As a conclusion, a relative stagnation in the field of human-computer interaction for the blind is detected. However, as the video game industry is becoming increasingly interested in accessibility, new research opportunities are starting to appear.
dc.description.departmentDepto. de Ingeniería de Software e Inteligencia Artificial (ISIA)
dc.description.facultyFac. de Informática
dc.description.refereedTRUE
dc.description.statuspub
dc.identifier.doi10.9781/ijimai.2021.04.008
dc.identifier.urihttps://hdl.handle.net/20.500.14352/95545
dc.issue.number4
dc.journal.titleInternational Journal of Interactive Multimedia and Artificial Intelligence
dc.language.isoeng
dc.page.final68
dc.page.initial53
dc.relation.projectIDinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020/RTI2018-096401-A-I00/ES/COMUNICACION EFECTIVA PARA PROFESORADO DE SECUNDARIA MEDIANTE REALIDAD VIRTUAL/
dc.rights.accessRightsopen access
dc.subject.ucmInformática (Informática)
dc.subject.unesco1203.17 Informática
dc.titleComputer Entertainment Technologies for the Visually Impaired: An Overview
dc.typejournal article
dc.type.hasVersionAM
dc.volume.number7
dspace.entity.typePublication
relation.isAuthorOfPublication0e709211-9a4b-47f4-90a8-0397add3b32a
relation.isAuthorOfPublication.latestForDiscovery0e709211-9a4b-47f4-90a8-0397add3b32a

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