ldentidad Gráfica en España Pre-covid / Pos-covid. Registro y Cambios. Diseño como bien y patrimonio intangible para la sociedad
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2025
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21/05/2025
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Universidad Complutense de Madrid
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Abstract
El año 2020 representa un punto de inflexión en la historia, marcada por una pandemia que actúa de forma global asociada al virus SARS-CoV-2. Esta crisis sanitaria y económica sin precedentes genera un impacto profundo en todos los ámbitos de la vida incluyendo el diseño y la comunicación visual, temas de gran relevancia en este proyecto de investigación. En este contexto, las marcas se convierten en un objeto de estudio clave a la hora de comprender cómo la nueva realidad pandémica impulsa transformaciones gráficas. Al analizar la evolución de las marcas, se observa cómo éstas responden a las demandas de un entorno en cambio. Si bien internet inaugura un nuevo paradigma digital en los años 90, la pandemia acelera este proceso impulsando una nueva era tecnológica. La irrupción de innovaciones como la realidad mixta, el metaverso y la inteligencia artificial, entre otras, redefinen una segunda revolución en los límites entre el mundo presencial y el virtual...
The year 2020 marked a turning point in history, characterized by a global pandemic associated with the SARS-CoV-2 virus. This unprecedented health and economic crisis has had a profound impact on all aspects of life, including design and visual communication, which are central themes of this research project. In this context, brands become a key object of study when understanding how the new pandemic reality drives graphic transformations. By analyzing the evolution of brands, it is observed how they respond to the demands of a changing environment. While the internet inaugurated a new digital paradigm in the 1990s, the pandemic has accelerated this process, driving a new technological era. The emergence of innovations such as mixed realities, metaverses, and artificial intelligence, among others, redefine a second revolution in the boundaries between the physical and virtual worlds...
The year 2020 marked a turning point in history, characterized by a global pandemic associated with the SARS-CoV-2 virus. This unprecedented health and economic crisis has had a profound impact on all aspects of life, including design and visual communication, which are central themes of this research project. In this context, brands become a key object of study when understanding how the new pandemic reality drives graphic transformations. By analyzing the evolution of brands, it is observed how they respond to the demands of a changing environment. While the internet inaugurated a new digital paradigm in the 1990s, the pandemic has accelerated this process, driving a new technological era. The emergence of innovations such as mixed realities, metaverses, and artificial intelligence, among others, redefine a second revolution in the boundaries between the physical and virtual worlds...
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Tesis inédita de la Universidad Complutense de Madrid, Facultad de Bellas Artes, leída el 21-05-2025









