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Environmental Visualization and Exploration in Mobile Augmented Reality Games: Redefining the Spatial Affordances

dc.contributor.authorPuente Bienvenido, Héctor
dc.contributor.authorFernández-Ruiz, Marta
dc.contributor.authorRuiz-Torres, David
dc.date.accessioned2024-01-30T11:58:21Z
dc.date.available2024-01-30T11:58:21Z
dc.date.issued2023
dc.description.abstractWhile spatiality in desktop and console interface video games has been widely studied, not many approaches have been made in the context of mobile augmented reality (MAR), an environment from which popular games such as Pokemon Go have emerged. On the one hand, this paper retakes the notion of spatial affordance that Janet Murray introduced for digital environments and proposes a reinterpretation of the concept throughout the integration of the MAR features. On the other, it seeks to approach the impact that these characteristics have on the gameplay experience. For this purpose, 46 mobile augmented reality video games of different genres were analyzed. The study reveals that augmented reality is still a superfluous element rather than a central aspect of the gameplay in most MAR video games, although trends involving new hybrid game experiences have been observed. Finally, we propose a tool for classifying MAR video games according to two axes that assess up to what extent physical space is integrated into the gameplay: gameworld spaces (representational layer) and gameplay spaces (interactive layer, interaction with the game rules and mechanics).
dc.description.departmentDepto. de Sociología: Metodología y Teoría
dc.description.facultyFac. de Ciencias Políticas y Sociología
dc.description.refereedTRUE
dc.description.statuspub
dc.identifier.doi10.55612/s-5002-056-004
dc.identifier.urihttps://hdl.handle.net/20.500.14352/96450
dc.issue.number56
dc.journal.titleInteraction Design and Architecture(s) Journal
dc.language.isoeng
dc.page.final88
dc.page.initial69
dc.rights.accessRightsopen access
dc.subject.ucmCiencias Sociales
dc.subject.unesco63 Sociología
dc.titleEnvironmental Visualization and Exploration in Mobile Augmented Reality Games: Redefining the Spatial Affordances
dc.typejournal article
dc.type.hasVersionVoR
dspace.entity.typePublication
relation.isAuthorOfPublicationce447a49-f78a-48c3-b607-fdcba6a7395c
relation.isAuthorOfPublication.latestForDiscoveryce447a49-f78a-48c3-b607-fdcba6a7395c

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