Myth and the Digital Age
dc.book.title | Myth and Audiovisual Creation | |
dc.contributor.author | Losada Goya, José Manuel | |
dc.contributor.editor | Losada Goya, José Manuel | |
dc.contributor.editor | Lipscomb, Antonella | |
dc.date.accessioned | 2023-06-17T14:18:06Z | |
dc.date.available | 2023-06-17T14:18:06Z | |
dc.date.issued | 2019 | |
dc.description | Se incluyen también, en inglés y español, el prefacio y los agradecimientos del libro. | |
dc.description.abstract | Since the end of the last century, the digital revolution has modified our way of understanding the contents and forms of mythical narratives in film and videogames. In these pages I will deal with the impact of this digital revolution on traditional myths (classic, Norse, biblical). I will also reflect on the relationship between myth, science fiction and fantasy in TV series and videogames. | |
dc.description.department | Depto. de Estudios Románicos, Franceses, Italianos y Traducción | |
dc.description.faculty | Fac. de Filología | |
dc.description.refereed | TRUE | |
dc.description.sponsorship | Comunidad de Madrid/ESF | |
dc.description.sponsorship | Universidad Complutense de Madrid | |
dc.description.status | pub | |
dc.eprint.id | https://eprints.ucm.es/id/eprint/57629 | |
dc.identifier.doi | 978-3-8325-4966-4 | |
dc.identifier.isbn | 978-3-8325-4966-4 | |
dc.identifier.officialurl | https://www.logos-verlag.eu/cgi-bin/engbuchmid?isbn=4966&lng=deu&id= | |
dc.identifier.relatedurl | https://www.logos-verlag.eu/ | |
dc.identifier.relatedurl | https://josemanuellosada.com/ | |
dc.identifier.relatedurl | https://www.ucm.es/acis | |
dc.identifier.uri | https://hdl.handle.net/20.500.14352/14020 | |
dc.language.iso | eng | |
dc.page.final | 42 | |
dc.page.initial | 17 | |
dc.page.total | 225 | |
dc.publication.place | Berlin | |
dc.publisher | Logos Verlag Berlin GmbH | |
dc.relation.projectID | ACIS&GALATEA-CM (S2015/HUM-3362) | |
dc.relation.projectID | “Acis, Grupo de Investigación de Mitocrítica” | |
dc.rights.accessRights | open access | |
dc.subject.cdu | 2‑264:004.96 | |
dc.subject.cdu | 2‑264:791 | |
dc.subject.keyword | Myth | |
dc.subject.keyword | Mythcriticism | |
dc.subject.keyword | Mythology | |
dc.subject.keyword | Cinema studies | |
dc.subject.keyword | Film. | |
dc.subject.keyword | Mito | |
dc.subject.keyword | Mitocrítica | |
dc.subject.keyword | Mitología | |
dc.subject.keyword | Cine. | |
dc.subject.ucm | Televisión | |
dc.subject.ucm | Mitología (Religión) | |
dc.subject.ucm | Cine y literatura | |
dc.subject.ucm | Informática (Filología) | |
dc.subject.unesco | 3325.09 Televisión | |
dc.subject.unesco | 6203.01 Cinematografía | |
dc.title | Myth and the Digital Age | |
dc.type | book part | |
dspace.entity.type | Publication | |
relation.isAuthorOfPublication | 0f3cb2da-3292-4959-89ba-fef6a3792db5 | |
relation.isAuthorOfPublication.latestForDiscovery | 0f3cb2da-3292-4959-89ba-fef6a3792db5 | |
relation.isEditorOfPublication | 0f3cb2da-3292-4959-89ba-fef6a3792db5 | |
relation.isEditorOfPublication.latestForDiscovery | 0f3cb2da-3292-4959-89ba-fef6a3792db5 |
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