Fast application development to demonstrate computer graphics concepts

dc.contributor.authorGómez Martín, Pedro Pablo
dc.contributor.authorGómez Martín, Marco Antonio
dc.date.accessioned2026-03-02T14:33:37Z
dc.date.available2026-03-02T14:33:37Z
dc.date.issued2006-06-26
dc.description.abstractComputer graphics concepts have a high visual component. For that reason, teaching this subject should be enriched with the use of small applications showing concepts like near and far plane or objects hierarchy in real time. However, their development is usually time consuming. In this paper we propose the use of an open source engine called Nebula to create such examples. We will show that Nebula applications are easy to develop and modify, presenting three small applications that help to explain important concepts in Computer Graphics curriculum.
dc.description.departmentDepto. de Ingeniería de Software e Inteligencia Artificial (ISIA)
dc.description.facultyFac. de Informática
dc.description.refereedTRUE
dc.description.statuspub
dc.identifier.doi10.1145/1140123.1140191
dc.identifier.issn0097-8418
dc.identifier.officialurlhttps://doi.org/10.1145/1140123.1140191
dc.identifier.urihttps://hdl.handle.net/20.500.14352/133672
dc.issue.number3
dc.journal.titleACM SIGCSE Bulletin
dc.language.isoeng
dc.page.final254
dc.page.initial250
dc.publisherAssociation for Computing Machinery
dc.rights.accessRightsopen access
dc.subject.ucmSoftware
dc.subject.unesco1203.17 Informática
dc.titleFast application development to demonstrate computer graphics concepts
dc.typejournal article
dc.volume.number38
dspace.entity.typePublication
relation.isAuthorOfPublicationef9526b3-169c-4e45-b8f9-2e82965baecb
relation.isAuthorOfPublication47690a94-e97c-4f96-917d-569d14ecba3b
relation.isAuthorOfPublication.latestForDiscoveryef9526b3-169c-4e45-b8f9-2e82965baecb

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