Práctica artística: Inbounded, software lúdico.

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2020

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Abstract

Inbounded is a third person, single player experience, a soft digital toy about survival affordances. A dream about being in control, but being trapped. You manage the tension between the drive to explore space, with the fact that the more you explore, the more people appear following you. Formally speaking, this digital playground tries to relax the boundaries of mainstream ludic procedural systems. There are no punishments, it has no specific goals, you just get conditioned by the digital environment «natural» laws while toying around. Nevertheless, without being a crunchy (mechanics heavy) experience it attemps to convey a very oppressive aesthetic model. On the last level, controls become hostile and the camera turns fixed, creating an emotionally confusing end-state of experience.

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Available on free download for Windows, MacOS X and Linux 64-bits. http://www.laracoteron.com/inbounded/ CONTROLS: WASD keys to run SHIFT to walk SPACE to jump MOUSE for free look camera control Turn your speakers ON

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