Dynamic binding is the name of the game
| dc.conference.date | 20-22 septiembre 2006 | |
| dc.conference.place | Cambridge, Reino Unido | |
| dc.conference.title | Entertainment Computing - ICEC 2006 | |
| dc.contributor.author | Gómez Martín, Marco Antonio | |
| dc.contributor.author | Gómez Martín, Pedro Pablo | |
| dc.contributor.author | González Calero, Pedro Antonio | |
| dc.contributor.editor | Harper, Richard | |
| dc.contributor.editor | Rauterberg, Matthias | |
| dc.contributor.editor | Combetto, Marco | |
| dc.date.accessioned | 2026-03-02T14:46:42Z | |
| dc.date.available | 2026-03-02T14:46:42Z | |
| dc.date.issued | 2006-09-22 | |
| dc.description.abstract | This paper presents a tutoring system aimed at teaching how to compile Java into the language of the Java Virtual Machine, and, at the same time, promotes a better understanding of the underlying mechanisms of object-oriented programming. The interaction with the systems takes the form of a 3D videogame where the student must compete to provide the right machine instructions, collect resources needed by the instructions and use her knowledge about Java compilation to find the best strategy. | |
| dc.description.department | Depto. de Ingeniería de Software e Inteligencia Artificial (ISIA) | |
| dc.description.faculty | Fac. de Informática | |
| dc.description.refereed | TRUE | |
| dc.description.status | pub | |
| dc.identifier.citation | Gómez-Martín, M.A., Gómez-Martín, P.P., González-Calero, P.A. (2006). Dynamic Binding Is the Name of the Game. In: Harper, R., Rauterberg, M., Combetto, M. (eds) Entertainment Computing - ICEC 2006. ICEC 2006. Lecture Notes in Computer Science, vol 4161. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11872320_27 | |
| dc.identifier.doi | 10.1007/11872320_27 | |
| dc.identifier.isbn | 9783540452591 | |
| dc.identifier.isbn | 9783540452614 | |
| dc.identifier.issn | 0302-9743 | |
| dc.identifier.issn | 1611-3349 | |
| dc.identifier.officialurl | https://doi.org/10.1007/11872320_27 | |
| dc.identifier.uri | https://hdl.handle.net/20.500.14352/133680 | |
| dc.language.iso | eng | |
| dc.page.final | 232 | |
| dc.page.initial | 229 | |
| dc.relation.projectID | TIN2005-09382-C02-01 | |
| dc.rights.accessRights | restricted access | |
| dc.subject.ucm | Programación de ordenadores (Informática) | |
| dc.subject.unesco | 1203.17 Informática | |
| dc.title | Dynamic binding is the name of the game | |
| dc.type | conference paper | |
| dspace.entity.type | Publication | |
| relation.isAuthorOfPublication | 47690a94-e97c-4f96-917d-569d14ecba3b | |
| relation.isAuthorOfPublication | ef9526b3-169c-4e45-b8f9-2e82965baecb | |
| relation.isAuthorOfPublication | 166cd6d0-8699-42cc-bdf7-c6e8a2c48741 | |
| relation.isAuthorOfPublication.latestForDiscovery | 47690a94-e97c-4f96-917d-569d14ecba3b |
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