Metodología ontológica para el desarrollo de videojuegos
dc.contributor.advisor | González Calero, Pedro Antonio | |
dc.contributor.advisor | Gómez Martín, Marco Antonio | |
dc.contributor.author | Llansó García, David | |
dc.date.accessioned | 2023-06-19T17:04:09Z | |
dc.date.available | 2023-06-19T17:04:09Z | |
dc.date.defense | 2014-02-14 | |
dc.date.issued | 2014-05-08 | |
dc.description | Tesis inédita de la Universidad Complutense de Madrid, Facultad de Informática, Departamento de Ingeniería del Software e Inteligencia Artificial, leída el 14-02-2014 | |
dc.description.department | Depto. de Ingeniería de Software e Inteligencia Artificial (ISIA) | |
dc.description.faculty | Fac. de Informática | |
dc.description.refereed | TRUE | |
dc.description.status | unpub | |
dc.eprint.id | https://eprints.ucm.es/id/eprint/25323 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14352/38357 | |
dc.language.iso | spa | |
dc.page.total | 286 | |
dc.publication.place | Madrid | |
dc.publisher | Universidad Complutense de Madrid | |
dc.rights.accessRights | open access | |
dc.subject.cdu | 004.928(043.2) | |
dc.subject.keyword | Software | |
dc.subject.ucm | Software | |
dc.subject.unesco | 3304.16 Diseño Lógico | |
dc.title | Metodología ontológica para el desarrollo de videojuegos | |
dc.type | doctoral thesis | |
dspace.entity.type | Publication | |
relation.isAdvisorOfPublication | 166cd6d0-8699-42cc-bdf7-c6e8a2c48741 | |
relation.isAdvisorOfPublication | 47690a94-e97c-4f96-917d-569d14ecba3b | |
relation.isAdvisorOfPublication.latestForDiscovery | 166cd6d0-8699-42cc-bdf7-c6e8a2c48741 |
Download
Original bundle
1 - 1 of 1