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A Historical Review of Immersive Storytelling Technologies : New Uses of AI, Data Science, and User Experience in Virtual Worlds

dc.book.titleHandbook of Research on Applied Data Science and Artificial Intelligence in Business and Industry
dc.contributor.authorBarinaga, Borja
dc.contributor.authorPuente Bienvenido, Héctor
dc.contributor.authorMora-Fernandez, Jorge
dc.contributor.editorChkoniya, Valentina
dc.date.accessioned2024-02-09T13:19:48Z
dc.date.available2024-02-09T13:19:48Z
dc.date.issued2021
dc.description.abstractThis chapter is focused on describing the history and the current relevance of user experience (UX) techniques that combine data science and AI in the research field of interactive and immersive storytelling, including virtual and augmented realities. It initially presents a brief history of interactive storytelling, video games, VR and AR, AI and data science, and the user experience (UX) techniques used in those areas. Later, the chapter describes the UX techniques in depth, using AI and data science that work best and are more useful for testing interactive media products, describing examples of its applications briefly. Finally, the chapter presents conclusions in relationship with utopias and dystopias regarding the future use of UX, AI, and data science in several areas such as edutainment, social media, media arts, and business, among others.
dc.description.departmentDepto. de Sociología: Metodología y Teoría
dc.description.facultyFac. de Ciencias Políticas y Sociología
dc.description.refereedTRUE
dc.description.statuspub
dc.identifier.citationBienvenido, H. P., Barinaga, B., & Mora-Fernandez, J. (2021). A Historical Review of Immersive Storytelling Technologies: New Uses of AI, Data Science, qnd User Experience in Virtual Worlds. In V. Chkoniya (Ed.), Handbook of Research on Applied Data Science and Artificial Intelligence in Business and Industry (pp. 1-29). IGI Global. https://doi.org/10.4018/978-1-7998-6985-6.ch027
dc.identifier.doi10.4018/978-1-7998-6985-6.ch027
dc.identifier.isbn978-1-7998-6985-6
dc.identifier.officialurlhttps://www.igi-global.com/chapter/a-historical-review-of-immersive-storytelling-technologies/285000
dc.identifier.urihttps://hdl.handle.net/20.500.14352/100954
dc.language.isoeng
dc.page.final597
dc.page.initial569
dc.page.total29
dc.publication.placeHershey
dc.publisherIGI Global
dc.relation.ispartofseriesAdvances in business information systems and analytics (ABISA) book series
dc.rightsAttribution 4.0 Internationalen
dc.rights.accessRightsrestricted access
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subject.keywordVirtual worlds
dc.subject.keywordSociology
dc.subject.keywordVideo games
dc.subject.ucmCiencias Sociales
dc.subject.unesco63 Sociología
dc.titleA Historical Review of Immersive Storytelling Technologies : New Uses of AI, Data Science, and User Experience in Virtual Worlds
dc.typebook part
dc.type.hasVersionVoR
dspace.entity.typePublication
relation.isAuthorOfPublicationce447a49-f78a-48c3-b607-fdcba6a7395c
relation.isAuthorOfPublication.latestForDiscoveryce447a49-f78a-48c3-b607-fdcba6a7395c

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