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An instrument to build a gamer clustering framework according to gaming preferences and habits.

dc.contributor.authorTorrente, Javier
dc.contributor.authorManero Iglesias, José Borja
dc.contributor.authorFreire Morán, Manuel
dc.contributor.authorFernández Manjón, Baltasar
dc.date.accessioned2024-04-03T18:02:53Z
dc.date.available2024-04-03T18:02:53Z
dc.date.issued2016-01-15
dc.description.abstractIn the era of digital gaming, there is a pressing need to better understand how people's gaming preferences and habits affect behavior and can inform educational game design. However, instruments available for such endeavor are rather informal and limited, lack proper evaluation, and often yield results that are hard to interpret. In this paper we present the design and preliminary validation (involving N ¼ 754 Spanish secondary school students) of a simple instrument that, based on a 10-item Game Preferences Questionnaire (GPQ), classifies participants into four ‘clusters’ or types of gamers, allowing for easy interpretation of the results. These clusters are: (1) Full gamers, covering individuals that play all kinds of games with a high frequency; (2) Hardcore gamers, playing mostly first-person shooters and sport games; (3) Casual gamers, playing moderately musical, social and thinking games; and (4) Nongamers, who do not usually play games of any kind. The instrument may have uses in psychology and behavioral sciences, as there is evidence suggesting that attitudes towards gaming affects personal attitudes and behavior. Besides, we propose applying the instrument to help designers of educational games to get better tailored their games to their target audiences.
dc.description.departmentDepto. de Ingeniería de Software e Inteligencia Artificial (ISIA)
dc.description.facultyFac. de Informática
dc.description.refereedTRUE
dc.description.statuspub
dc.identifier.doi10.1016/j.chb.2016.03.085
dc.identifier.issn0747-5632
dc.identifier.urihttps://hdl.handle.net/20.500.14352/102672
dc.journal.titleComputers in Human Behaviour.
dc.language.isoeng
dc.relation.projectIDinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020/RTI2018-096401-A-I00/ES/COMUNICACION EFECTIVA PARA PROFESORADO DE SECUNDARIA MEDIANTE REALIDAD VIRTUAL/
dc.rights.accessRightsopen access
dc.subject.keywordEducational games
dc.subject.keywordClassification of gamers
dc.subject.keywordGaming preferences and habits
dc.subject.keywordInstruments for serious games
dc.subject.keywordApplied games
dc.subject.ucmInformática (Informática)
dc.subject.unesco3304 Tecnología de Los Ordenadores
dc.titleAn instrument to build a gamer clustering framework according to gaming preferences and habits.
dc.typejournal article
dspace.entity.typePublication
relation.isAuthorOfPublication0e709211-9a4b-47f4-90a8-0397add3b32a
relation.isAuthorOfPublication31da3433-5b95-45a0-badf-a639e7f3e4b8
relation.isAuthorOfPublication7aa3aa1c-0f71-4c2f-8f82-275aa14354b1
relation.isAuthorOfPublication.latestForDiscovery0e709211-9a4b-47f4-90a8-0397add3b32a

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