Use of LEGO Serious Play® in nursing education: A descriptive cross-sectional study

Citation

Marina Gómez de Quero Córdoba, Raquel Gonzalez Hervías, Leyre Rodríguez Leal, Rosa Ravantos Torner, Roser Cuesta Martínez, Leticia López Pedraza, Use of LEGO Serious Play® in nursing education: A descriptive cross-sectional study, Teaching and Learning in Nursing, Volume 20, Issue 3, 2025, Pages e777-e782, ISSN 1557-3087, https://doi.org/10.1016/j.teln.2025.02.027. (https://www.sciencedirect.com/science/article/pii/S1557308725000745)

Abstract

Abstract: Aim/objective to compare the rates of participation, enjoyment, and immersion in the subject matter and the absence of negative emotions during the activity carried out in 2 different subjects. Background The LEGO Serious Play® methodology is an active methodology that uses play and construction with LEGO® blocks to foster participation, creativity, and meaningful learning. It is an imagination-based mode of activity that integrates cognitive, social, and emotional dimensions with the benefits of play to influence organizational and learning challenges. Design A multicenter cross-sectional study was carried out. Methods The teachers provided the LEGO® pieces, and students, organized in groups of 8 to 10 members, built a representation of the assigned concept. Subsequently, they developed a metaplan using colored Post-it® to document symptoms, problems, treatments, and nursing care related to 2 subjects of the degree. In the final session, students presented their LEGO® figures, displayed their Metaplan, and collaboratively explained the concept. At the end, they completed the Gamex Scale. Results This methodology can be applied in any subject and course since the results of the Gamex scale offer similar results, showing high rates of participation, enjoyment, and immersion in the subject matter. Its combination with the metaplan helps the fixation of concepts and eliminates the drawbacks detected by other authors. Conclusions Gamification in nursing subjects has shown a positive impact, achieving high participation and satisfaction rates in group activities. The combination of both methodologies has fostered critical thinking and creativity.

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